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Do’s and Don’ts for Bolt Action Military Match
(BAMM)
What is it? The idea behind this type of match is to get these old battle rifles out of the
safe and out to the range for some good old fashioned low-key shooting fun. This will
be an action match, in the Cowboy Action Shooting sense of the word—on the clock,
time penalties for misses, procedurals and safety violations. Stages will typically
require 10 – 15 rounds, with CAS-type scenario instructions: Nevada Sweep those
three, alternate 5 on these two, etc. At least one 5-round reload on the clock will be
required on every stage. This is not a SASS sanctioned event.
Firearms. Bolt Action Category: Any properly functioning, safe to shoot, center fire
bolt action rifle issued by any country for use as a battle rifle is welcome. Only iron
sights will be allowed. A partial list would include Springfield, Enfield, Mosin-Nagant,
Mauser, Steyr, Schmidt-Rubin, Krag-Jorgensen, Lebel-Berthier and so on. Rifles that
look “as-issued” are what we’re after. If you have a sling and bayonet, use them. No
“sporters” please.
Handguns: A military style handgun from the bolt action era will be needed. It would
be shooter’s choice of such guns as 1911s, Lugers, Broomhandles, and revolvers such
as the 1917s, Webleys, Enfields, Victory revolvers, Nagants, etc.
Ammunition. We will be shooting steel on the Cowboy Action Shooting range, so lead
bullets only will be used. Moderate muzzle velocities are a must. These rifles are
capable of good accuracy with lead cast bullets and mild powder loads. The longest
shot will be determined by the size of the range. Some as close as 10 yards. Therefore,
we have decided to adopt the SASS main match muzzle velocity maximum of 1400 fps
for rifle ammunition. Gas checks are OK. Hot loads will be disallowed at the match
director’s discretion. Handgun ammunition must be all lead, mild powder loads and
under 1000 fps.
Targets.
Steel targets of miscellaneous shapes and sizes will be placed at varying
distances, generally 10 – 90 yards. This is an action match, not precision bullseye
shooting.
Shooting a Stage. One “Sighter Shot” will be allowed on the 1st stage and off of the
clock. We will have a timer operator/RO, spotters, brass pickers, scorekeeper, and we
will use the loading and unloading tables just like we do at a cowboy match. Rifles will
be loaded at the loading table with 5 rounds in the magazine, bolt left open, chamber
empty. Pistol magazines will be loaded but not installed, have slide open and chamber
empty. Ammo for reloads will come from the body unless otherwise specified in the
stage instructions, or unless an exception is allowed. SASS rules for moving with a
firearm will be followed. Stripper clips (chargers) are allowed and encouraged.
Costuming. There are no costuming requirements. If you have a uniform, wear it for
style points!